Rules of Jubei's Home

General Rules

1. This is an Halsoft Virtual Places http://vpchat.com/chat site for adults with a serious interest in Gor.

 

2. By entering the lands of the Home of Jubei, you agree to abide by these rules.

3. Those entering wearing Gor or Gorean in the name field of their ID will be assumed to be knowledgeable of Gorean ways and will be treated and expected to act accordingly. Others will observe and study to learn more of Gorean ways before interacting. If you enter and have Gor Observing, Gor Friendly, or any such entry in your ID, you will be treated as if you have nothing in your ID unless you begin to interact at which time you are no longer Observing.

4. The lands of Gor will be considered to consist of three zones. Unmarked pages represent the wilds of Gor and are full capture/kill zones. Patrolled rooms are marked PCZ/PKZ and represent areas which would normally have guards posted. No capture/kill rooms are marked NCZ/NKZ and represent areas such as the Sardar Fairs and Exchange Points where safety is assured. NCZ/NKZ signs are also placed on private alcoves and informational pages so that study may be accomplished without interference. Let it also be known that if it is a NKZ/NCZ zone , this does not mean that if you are a slave you have the tags to protect you from acting insolent, if you act outside a slavelike behaviour , you will be killed regardless of the tags.

 

5. Kills/captures may only be made by those from a home which allows at least the same level of risk as this Home. If your home is NCZ/NKZ, do not think you may come here to cause trouble and then return to the safety of your home and not face the consequences of your actions.

 

6. Kills/captures may only be made in areas marked PCZ/PKZ when the owner who is a Warrior  is present or two Warriors of Ar are present. For example, in a city a warrior of the home must be present or two warriors of Ar must be present. Furthermore, only single combat will be recognised in PCZ/PKZ areas and capture may only be attempted by a non-member after the defender has been dealt with.

7. Anyone acting in a fashion not consistent with the ways of Gor as written in the Chronicles of Gor by John Norman, taking into consideration their chosen role and location, may be ignored by free and slave alike or killed with a single post by a free man regardless of the markings on the page.

 

8. Ignorance of these rules is not a valid excuse.

 

 

Supplementary Rules

1. Assassins may operate in the lands of  Jubei but no special dispensation is given. They must follow the Ar rules regarding assassins.

 

2. Free women will be expected to be attired properly and will wear veils .

 

3. Panther girls are NOT permitted to enter. If they do enter , they must do so in viels as a Free Woman in disguise. Self defense by a free person is always permitted. If it is found that you are a Panther , then you will be considered and Outlaw and arrested immediately.

4. Any free woman or panther girl dressed or behaving in a slave-like manner in a public place in the presence of free men will be subject to capture regardless of any markings in the room.

5. Any slave not behaving in a slave-like manner will be subject to capture regardless of any markings in the room.

6. There are no unowned slaves in Gor. Observing is permitted but any unowned slave seeking to participate in the activity in a room will be subject to capture regardless of any markings in the room.

7. Outlaws will be arrested on the spot and will be chained and placed on trial as an Outlaw.

8. Raids and thievery may be attempted, but at your own risk. It may only be attempted with Jubei or an Arian Present on the page. If no one is present and you attempt such a thing, consider yourself automatically ensnared by the guards .

9. Free Women that are guests in this home may only need call for the gaurds and your capture by them as NPCs is completed, so do not come into this home expecting to be able to act in any manner that would be insulting to myself or my home to one of the guests staying within my gates, you will be arrested immediately as they are under the protection of this Home.

Capture/Combat Rules

1. Each post must consist of a minimum of 5 words. Posts with fewer words will be assumed to have failed in their intent.

 

2. Aggressors must state their intention and target clearly in their 1st post. Merely touching a weapon/binding while addressing a specific person is considered to be enough to initiate capture/combat. Do not threaten in such a manner unless you are prepared for the consequences.

 

3. Aggressors may not injure or in any way impede or affect their target until their 3rd post.

4. Targets may respond as they see fit as soon as they realise they are subject to attack.

5. If the target makes no response to the attack within 5 posts of the aggressor's 1st post, the target is assumed to be AFK, lagging or booted and the capture/combat is declared void unless the target accepts defeat. Those deemed to be using this rule to avoid capture/injury will not be recognised as Goreans.

 

6. The effects of a post may be limited or voided by an adequate response by the other party as long as the first party has not made another post.

7. To flee once capture/combat is in progress 2 posts must be made without intervention by the other party. The 1st to place distance between the combatants and the 2nd to leave the area. Running without posting allows the other party to continue the capture/combat as though the one who flees is still present.

8. Actions should be unambiguous, realistic and take into account the effects of bindings/injuries. Remember, a weapon or binding must appear from somewhere.

9. The use of artificial aids such as no speech bubbles, cut&paste, laggers and booters is forbidden.

10. Save the text as proof of what occured and be prepared to produce it if the result is disputed.

11. The above rules will apply to any free member or slave involved in an incident taking place in a location where rules specifically relating to capture/combat are not posted.

 

Notes

These rules have been created to help ensure an environment that promotes Gor as described in the works of John Norman exists in Virtual Places by providing a consistent basis for dealings between Goreans.

 

These rules may be freely copied and adopted in whole or part by any that wish to do so.

I Dedicate these rules to the Men of CoM and to Castus , Brother in Arms, whom originally formed them and then later ammended them with the help of the Warriors of CoM.

 

PKZ/PCZ